Purple Heart: Any character that has to roll on the injury table having failed his skill roll is awarded a Purple Heart. The result of this roll will determine what medal(s) are received by the character.Ĭombat Ribbon: Any character that is in a combat Event or Mishap will automatically be awarded a Combat Ribbon.Ĭombat Command Ribbon: Any officer that receives a Combat Ribbon is automatically awarded with a Combat Command Ribbon. These medals are awarded during character generation whenever the character is involved in a Mishap or Event that is combat orientated and needs a skill roll to prevent injury. A character ejected from any career may attempt to join the planetary navy again, but may join a maximum of three different planetary navies.
Some careers are only available to commissioned characters.įor the purposes of benefits ranks o1 to o3 are the equivalent to ranks 1 to 3 respectively in the main Traveller rulebook, ranks o4 and o5 are the equivalent to rank 4, ranks 06 and o7 to rank 5, and ranks o8 and above to rank 6.Ī character who leaves a planetary navy to join the Imperial navy drops back down to rank 0.Ī character ejected from the Imperial or subsector navy through mishap cannot reenlist in either the Imperial or subsector navy. If a character qualifies for a career when he is below the minimum rank, he is promoted to that rank. A character who is not of the minimum rank number or above the maximum rank for a career suffers a -1DM per missing rank number when trying to qualify for that career. Obviously, a legendary commander is going to be at least of a rank where they will have a command. Not all ranks are available in all careers.
Traveller rpg skills list free#
If the character succeeds in making his honours roll not instead of rolling on the service skills table he is free to choose the skill of his choice from that table.
If he succeeds he is deemed to have passed out of the college with a commission, basic training for his chosen field and can roll on the service skills table for the assignment of his choice.
Traveller rpg skills list series#
If admitted the new midshipman undergoes a series of tests over the course of his term. In addition he will not gain a mustering out benefit for the term he spent in college.Ī graduate will not immediately be placed within his specialised service, instead serving in the Crewman roll of the navy of his choice (it is fairly uncommon, but not unknown, for promising graduates to opt for a naval career in their own planetary navy rather than the more prestigious Imperial Navy, for example).įour naval terms, Imperial Navy or Subsector Navy onlyįour naval terms, Imperial or Subsector Navy, Support or GunneryĪ character that fails admission to one of the Naval Colleges is able to then attempt to join a career of his choice and does not enter the draft. He will not have an Event or Mishap, losing any benefits he may have gained.
Traveller rpg skills list full#
A successful education at Naval College will leave the new officer with a full set of basic skills, some training in his chosen specialist field and, of course, his commission as an officer.
No character may attempt to enter Naval College after his first term, the Navy has plenty of potential recruits eager to fill their ranks and never wish to be seen as the second choice for any new officer recruit.Īny graduate from a Naval College will be commissioned and immediately start his first term at rank o1. A failed course after gaining entry means the character flunks out and spends his first term in the drifter career. If successful, he may choose a course and attempt to pass the course in order to gain its benefits.
To enter naval college, the character must pass the Entry roll. If a character attends naval college, he spends four years there preparing for his career in the navy.